Source code for minecraft.networking.packets.serverbound.play

from minecraft.networking.packets import (
    Packet, AbstractKeepAlivePacket, AbstractPluginMessagePacket
)

from minecraft.networking.types import (
    Double, Float, Boolean, VarInt, String, Byte, Position, Enum,
    RelativeHand, BlockFace
)

from .client_settings_packet import ClientSettingsPacket


# Formerly known as state_playing_serverbound.
def get_packets(context):
    packets = {
        KeepAlivePacket,
        ChatPacket,
        PositionAndLookPacket,
        AnimationPacket,
        ClientStatusPacket,
        ClientSettingsPacket,
        PluginMessagePacket,
        PlayerBlockPlacementPacket,
    }
    if context.protocol_version >= 69:
        packets |= {
            UseItemPacket,
        }
    if context.protocol_version >= 107:
        packets |= {
            TeleportConfirmPacket,
        }
    return packets


[docs]class KeepAlivePacket(AbstractKeepAlivePacket): @staticmethod def get_id(context): return 0x0F if context.protocol_version >= 471 else \ 0x10 if context.protocol_version >= 464 else \ 0x0E if context.protocol_version >= 389 else \ 0x0C if context.protocol_version >= 386 else \ 0x0B if context.protocol_version >= 345 else \ 0x0A if context.protocol_version >= 343 else \ 0x0B if context.protocol_version >= 336 else \ 0x0C if context.protocol_version >= 318 else \ 0x0B if context.protocol_version >= 107 else \ 0x00
class ChatPacket(Packet): @staticmethod def get_id(context): return 0x03 if context.protocol_version >= 464 else \ 0x02 if context.protocol_version >= 389 else \ 0x01 if context.protocol_version >= 343 else \ 0x02 if context.protocol_version >= 336 else \ 0x03 if context.protocol_version >= 318 else \ 0x02 if context.protocol_version >= 107 else \ 0x01 @staticmethod def get_max_length(context): return 256 if context.protocol_version >= 306 else \ 100 @property def max_length(self): if self.context is not None: return self.get_max_length(self.context) packet_name = "chat" definition = [ {'message': String}] class PositionAndLookPacket(Packet): @staticmethod def get_id(context): return 0x12 if context.protocol_version >= 471 else \ 0x13 if context.protocol_version >= 464 else \ 0x11 if context.protocol_version >= 389 else \ 0x0F if context.protocol_version >= 386 else \ 0x0E if context.protocol_version >= 345 else \ 0x0D if context.protocol_version >= 343 else \ 0x0E if context.protocol_version >= 336 else \ 0x0F if context.protocol_version >= 332 else \ 0x0E if context.protocol_version >= 318 else \ 0x0D if context.protocol_version >= 107 else \ 0x06 packet_name = "position and look" definition = [ {'x': Double}, {'feet_y': Double}, {'z': Double}, {'yaw': Float}, {'pitch': Float}, {'on_ground': Boolean}] class TeleportConfirmPacket(Packet): # Note: added between protocol versions 47 and 107. id = 0x00 packet_name = "teleport confirm" definition = [ {'teleport_id': VarInt}] class AnimationPacket(Packet): @staticmethod def get_id(context): return 0x2A if context.protocol_version >= 468 else \ 0x29 if context.protocol_version >= 464 else \ 0x27 if context.protocol_version >= 389 else \ 0x25 if context.protocol_version >= 386 else \ 0x1D if context.protocol_version >= 345 else \ 0x1C if context.protocol_version >= 343 else \ 0x1D if context.protocol_version >= 332 else \ 0x1C if context.protocol_version >= 318 else \ 0x1A if context.protocol_version >= 107 else \ 0x0A packet_name = "animation" get_definition = staticmethod(lambda context: [ {'hand': VarInt} if context.protocol_version >= 107 else {}]) Hand = RelativeHand HAND_MAIN, HAND_OFF = Hand.MAIN, Hand.OFF # For backward compatibility. class ClientStatusPacket(Packet, Enum): @staticmethod def get_id(context): return 0x04 if context.protocol_version >= 464 else \ 0x03 if context.protocol_version >= 389 else \ 0x02 if context.protocol_version >= 343 else \ 0x03 if context.protocol_version >= 336 else \ 0x04 if context.protocol_version >= 318 else \ 0x03 if context.protocol_version >= 80 else \ 0x02 if context.protocol_version >= 67 else \ 0x17 if context.protocol_version >= 49 else \ 0x16 packet_name = "client status" get_definition = staticmethod(lambda context: [ {'action_id': VarInt}]) field_enum = classmethod( lambda cls, field, context: cls if field == 'action_id' else None) RESPAWN = 0 REQUEST_STATS = 1 # Note: Open Inventory (id 2) was removed in protocol version 319 OPEN_INVENTORY = 2 class PluginMessagePacket(AbstractPluginMessagePacket): @staticmethod def get_id(context): return 0x0B if context.protocol_version >= 464 else \ 0x0A if context.protocol_version >= 389 else \ 0x09 if context.protocol_version >= 345 else \ 0x08 if context.protocol_version >= 343 else \ 0x09 if context.protocol_version >= 336 else \ 0x0A if context.protocol_version >= 317 else \ 0x09 if context.protocol_version >= 94 else \ 0x17 class PlayerBlockPlacementPacket(Packet): """Realizaton of http://wiki.vg/Protocol#Player_Block_Placement packet Usage: packet = PlayerBlockPlacementPacket() packet.location = Position(x=1200, y=65, z=-420) packet.face = packet.Face.TOP # See networking.types.BlockFace. packet.hand = packet.Hand.MAIN # See networking.types.RelativeHand. Next values are called in-block coordinates. They are calculated using raytracing. From 0 to 1 (from Minecraft 1.11) or integers from 0 to 15 or, in a special case, -1 (1.10.2 and earlier). packet.x = 0.725 packet.y = 0.125 packet.z = 0.555""" @staticmethod def get_id(context): return 0x2C if context.protocol_version >= 468 else \ 0x2B if context.protocol_version >= 464 else \ 0x29 if context.protocol_version >= 389 else \ 0x27 if context.protocol_version >= 386 else \ 0x1F if context.protocol_version >= 345 else \ 0x1E if context.protocol_version >= 343 else \ 0x1F if context.protocol_version >= 332 else \ 0x1E if context.protocol_version >= 318 else \ 0x1C if context.protocol_version >= 94 else \ 0x08 packet_name = 'player block placement' @staticmethod def get_definition(context): return [ {'hand': VarInt} if context.protocol_version >= 453 else {}, {'location': Position}, {'face': VarInt if context.protocol_version >= 69 else Byte}, {'hand': VarInt} if context.protocol_version < 453 else {}, {'x': Float if context.protocol_version >= 309 else Byte}, {'y': Float if context.protocol_version >= 309 else Byte}, {'z': Float if context.protocol_version >= 309 else Byte}, ({'inside_block': Boolean} if context.protocol_version >= 453 else {}), ] # PlayerBlockPlacementPacket.Hand is an alias for RelativeHand. Hand = RelativeHand # PlayerBlockPlacementPacket.Face is an alias for BlockFace. Face = BlockFace class UseItemPacket(Packet): @staticmethod def get_id(context): return 0x2D if context.protocol_version >= 468 else \ 0x2C if context.protocol_version >= 464 else \ 0x2A if context.protocol_version >= 389 else \ 0x28 if context.protocol_version >= 386 else \ 0x20 if context.protocol_version >= 345 else \ 0x1F if context.protocol_version >= 343 else \ 0x20 if context.protocol_version >= 332 else \ 0x1F if context.protocol_version >= 318 else \ 0x1D if context.protocol_version >= 94 else \ 0x1A if context.protocol_version >= 70 else \ 0x08 packet_name = "use item" get_definition = staticmethod(lambda context: [ {'hand': VarInt}]) Hand = RelativeHand