Source code for minecraft.authentication

import requests
import json
import uuid
from .exceptions import YggdrasilError

#: The base url for Ygdrassil requests
AUTH_SERVER = "https://authserver.mojang.com"
SESSION_SERVER = "https://sessionserver.mojang.com/session/minecraft"
# Need this content type, or authserver will complain
CONTENT_TYPE = "application/json"
HEADERS = {"content-type": CONTENT_TYPE}


class Profile(object):
    """
    Container class for a MineCraft Selected profile.
    See: `<http://wiki.vg/Authentication>`_
    """
    def __init__(self, id_=None, name=None):
        self.id_ = id_
        self.name = name

    def to_dict(self):
        """
        Returns ``self`` in dictionary-form, which can be serialized by json.
        """
        if self:
            return {"id": self.id_,
                    "name": self.name}
        else:
            raise AttributeError("Profile is not yet populated.")

    def __bool__(self):
        bool_state = self.id_ is not None and self.name is not None
        return bool_state

    # Python 2 support
    def __nonzero__(self):
        return self.__bool__()


[docs]class AuthenticationToken(object): """ Represents an authentication token. See http://wiki.vg/Authentication. """ AGENT_NAME = "Minecraft" AGENT_VERSION = 1 def __init__(self, username=None, access_token=None, client_token=None): """ Constructs an `AuthenticationToken` based on `access_token` and `client_token`. Parameters: access_token - An `str` object containing the `access_token`. client_token - An `str` object containing the `client_token`. Returns: A `AuthenticationToken` with `access_token` and `client_token` set. """ self.username = username self.access_token = access_token self.client_token = client_token self.profile = Profile() @property def authenticated(self): """ Attribute which is ``True`` when the token is authenticated and ``False`` when it isn't. """ if not self.username: return False if not self.access_token: return False if not self.client_token: return False if not self.profile: return False return True
[docs] def authenticate(self, username, password, invalidate_previous=False): """ Authenticates the user against https://authserver.mojang.com using `username` and `password` parameters. Parameters: username - An `str` object with the username (unmigrated accounts) or email address for a Mojang account. password - An `str` object with the password. invalidate_previous - A `bool`. When `True`, invalidate all previously acquired `access_token`s across all clients. Returns: Returns `True` if successful. Otherwise it will raise an exception. Raises: minecraft.exceptions.YggdrasilError """ payload = { "agent": { "name": self.AGENT_NAME, "version": self.AGENT_VERSION }, "username": username, "password": password } if not invalidate_previous: # Include a `client_token` in the payload to prevent existing # `access_token`s from being invalidated. If `self.client_token` # is `None` generate a `client_token` using uuid4 payload["clientToken"] = self.client_token or uuid.uuid4().hex res = _make_request(AUTH_SERVER, "authenticate", payload) _raise_from_response(res) json_resp = res.json() self.username = username self.access_token = json_resp["accessToken"] self.client_token = json_resp["clientToken"] self.profile.id_ = json_resp["selectedProfile"]["id"] self.profile.name = json_resp["selectedProfile"]["name"] return True
def refresh(self): """ Refreshes the `AuthenticationToken`. Used to keep a user logged in between sessions and is preferred over storing a user's password in a file. Returns: Returns `True` if `AuthenticationToken` was successfully refreshed. Otherwise it raises an exception. Raises: minecraft.exceptions.YggdrasilError ValueError - if `AuthenticationToken.access_token` or `AuthenticationToken.client_token` isn't set. """ if self.access_token is None: raise ValueError("'access_token' not set!'") if self.client_token is None: raise ValueError("'client_token' is not set!") res = _make_request(AUTH_SERVER, "refresh", {"accessToken": self.access_token, "clientToken": self.client_token}) _raise_from_response(res) json_resp = res.json() self.access_token = json_resp["accessToken"] self.client_token = json_resp["clientToken"] self.profile.id_ = json_resp["selectedProfile"]["id"] self.profile.name = json_resp["selectedProfile"]["name"] return True def validate(self): """ Validates the AuthenticationToken. `AuthenticationToken.access_token` must be set! Returns: Returns `True` if `AuthenticationToken` is valid. Otherwise it will raise an exception. Raises: minecraft.exceptions.YggdrasilError ValueError - if `AuthenticationToken.access_token` is not set. """ if self.access_token is None: raise ValueError("'access_token' not set!") res = _make_request(AUTH_SERVER, "validate", {"accessToken": self.access_token}) # Validate returns 204 to indicate success # http://wiki.vg/Authentication#Response_3 if res.status_code == 204: return True @staticmethod def sign_out(username, password): """ Invalidates `access_token`s using an account's `username` and `password`. Parameters: username - ``str`` containing the username password - ``str`` containing the password Returns: Returns `True` if sign out was successful. Otherwise it will raise an exception. Raises: minecraft.exceptions.YggdrasilError """ res = _make_request(AUTH_SERVER, "signout", {"username": username, "password": password}) if _raise_from_response(res) is None: return True def invalidate(self): """ Invalidates `access_token`s using the token pair stored in the `AuthenticationToken`. Returns: ``True`` if tokens were successfully invalidated. Raises: :class:`minecraft.exceptions.YggdrasilError` """ res = _make_request(AUTH_SERVER, "invalidate", {"accessToken": self.access_token, "clientToken": self.client_token}) if res.status_code != 204: _raise_from_response(res) return True def join(self, server_id): """ Informs the Mojang session-server that we're joining the MineCraft server with id ``server_id``. Parameters: server_id - ``str`` with the server id Returns: ``True`` if no errors occured Raises: :class:`minecraft.exceptions.YggdrasilError` """ if not self.authenticated: err = "AuthenticationToken hasn't been authenticated yet!" raise YggdrasilError(err) res = _make_request(SESSION_SERVER, "join", {"accessToken": self.access_token, "selectedProfile": self.profile.to_dict(), "serverId": server_id}) if res.status_code != 204: _raise_from_response(res) return True
[docs]def _make_request(server, endpoint, data): """ Fires a POST with json-packed data to the given endpoint and returns response. Parameters: endpoint - An `str` object with the endpoint, e.g. "authenticate" data - A `dict` containing the payload data. Returns: A `requests.Request` object. """ res = requests.post(server + "/" + endpoint, data=json.dumps(data), headers=HEADERS, timeout=15) return res
def _raise_from_response(res): """ Raises an appropriate `YggdrasilError` based on the `status_code` and `json` of a `requests.Request` object. """ if res.status_code == requests.codes['ok']: return None exception = YggdrasilError() exception.status_code = res.status_code try: json_resp = res.json() if not ("error" in json_resp and "errorMessage" in json_resp): raise ValueError except ValueError: message = "[{status_code}] Malformed error message: '{response_text}'" message = message.format(status_code=str(res.status_code), response_text=res.text) exception.args = (message,) else: message = "[{status_code}] {error}: '{error_message}'" message = message.format(status_code=str(res.status_code), error=json_resp["error"], error_message=json_resp["errorMessage"]) exception.args = (message,) exception.yggdrasil_error = json_resp["error"] exception.yggdrasil_message = json_resp["errorMessage"] exception.yggdrasil_cause = json_resp.get("cause") raise exception